Sailing gives a much needed influx of GP for mid-game irons
I actually loved salvaging all the way up to ~90 but i think that the profits should of also increased? its wild that like two tiers down from (current) best spot is nearly 3x the gp/hr of the end-game spot... irons with 84+ sailing dont need the very little amount of seeds and herbs that opulent salvage gives but the main reason to do that spot is its slightly more chill AND gives Dragon Cannon...
Dragon cannon should of been available from ALL salvaging spots at that 1/20,000 rate and we should be more free to do different salvages to acquire different types of drops, maybe make salvaging xp scale with level and all spots just have a scaling drop table based on your sailing level?
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