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KDE Plasma il nuovo codice sperimentale trasforma il desktop in un ambiente VR

KDE Plasma il nuovo codice sperimentale trasforma il desktop in un ambiente VR - Featured Image

KDE Plasma il nuovo codice sperimentale trasforma il desktop in un ambiente VR

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TLDR

KDE Plasma's experimental code draft introduces a full VR mode, transforming the desktop into an interactive 3D space. This plugin, developed by Stanislav Aleksandrov, turns windows, Wayland surfaces, decorations, and shadows into manipulable 3D elements. The goal is to create a daily usable environment, not just a demo. The code uses native Qt rendering with dmabuf import for high performance and efficient surface management. A demonstration video shows windows being dragged in VR, creating a futuristic and natural workspace. Although still in draft form, Aleksandrov uses it daily, indicating a solid and functional base. Improvements are needed in input and focus management, and additional settings like headgaze control and surface thickness adjustment are planned. The project's potential is significant, offering new scenarios for productivity, creativity, and daily interaction. The ability to use Plasma in VR without traditional input devices represents an innovative approach that could make the experience more natural and immediate. This could be particularly interesting for devices like Steam Frame, which use KDE Plasma as the default interface. The idea of using Linux in VR as the main environment, without a physical monitor, is now taking concrete form.

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